Thursday, 8 October 2015

Game Art: Introduction to Zbush

08/10/2015

Over the last couple of weeks I have been studying the basics within the Zbrush program.


First lesson I experimented with the basic sculpting tools and fallout brushes.




Second lesson I practiced how to use Zshperes to create models from scratch and then add a poly wireframe mesh.





In my third lesson I learned how to use subtools. By using subtools I am able to add additional features to a model e.g clothes by extracting new layers under the highlighted areas created by the mask tool.







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