For the past 2 weeks I've been following a written tutorial created by my lecturer on how to create a knife prop in Maya 2016.
I first used the quick draw tool to outline the handle and buttons in the top view port.
I then beveled the edges around the blade and added screw heads. I used normal and smoothed mode to adjust the vertices and edge flow.
I then moved onto the blade by using the quick draw tool to outline the blade.
I then I started adding additional features to the blade.
No comments:
Post a Comment