Monday, 5 October 2015

Game Art: Knife Tutorial

05/10/2015


For the past 2 weeks I've been following a written tutorial created by my lecturer on how to create a knife prop in Maya 2016.

I first used the quick draw tool to outline the handle and buttons in the top view port.



I then beveled the edges around the blade and added screw heads. I used normal and smoothed mode to adjust the vertices and edge flow.


I then moved onto the blade by using the quick draw tool to outline the blade.


I then I started adding additional features to the blade.




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